
Lindkin Hodgeger was born to a Gnome couple – healers. Lindkin though, unlike his family, parents and five siblings, got out of the home he grew to travel and learn something else. Like all Gnomes, he is of short stature and even at young age, looks mature. Working as an apprentice to a blacksmith, Lindkin is often seen in a simple tunic, pants, and a heavy leather boots – he likes his feet to be comfortable.
Character design is a pretty exciting process. From few words of description, you go about creating a concept.
In this series of posts, I would share the process of character concept design of a Gnome, Lindkin.
Once you get the description, you would need to sketch a lot to get the right feel of the character. You may get it in one try, or it may take several attempts. The key here is to keep trying, until you feel the rough sketch has the feel of the description. This is an important step as the finalized sketch would form the foundation for the rest of the painting. The proportions and the posture play an important feel to give personality desired to the character.

After that, proceed to sketch out the full character in a separate layer. The more you had practiced, the better result you would get. You do not need to worry much about getting clean lines if you are going for a realistic style. If it is a cartoon style result you want, spend some time on getting a clean line art.
For this project, I am going to do a realistic rendering and hence, I have not spent much effort on getting a clean line art.
I will post the artworks and other stuff related to project as and when I spend some effort on this – keep yourself updated by subscribing to KalaaLog.com feeds (or using the email subscription).
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Trackback from Mahesh K Bhat on November 29, 2007 at 6:35 pm



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