- Software: GIMP / Photoshop (or even any other sketching tools)
- Level: Advanced
- Subject: Gogor - Giant Assassin
I left of at the cleaned up lineart in the last part. This installment would contain a little details on the color palette.

Color Palette

I take a bit of extra care while choosing the color palette for his skin - since he is having a darker skin tone. Numerous photographs and character painting done by other professional artists serve as an excellent guide.
Flats and Painting

Once the colors are chosen, it is almost a mechanical task to create the flats layer. You can use any tools to create this layer, but make sure that you have the anti-aliasing switched off.

Then, I start using the midtones to render the form of the character. The lineart did not contain enough detail, and to make it interesting, I fleshed out his muscles as details.
The next task would be to hit the forms with lighter tones, and make the character pop from a generic background using the darker shadow areas.
Stay tuned to see how it turns out.



2 comments
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November 7, 2008 at 8:48 pm
Jani
Great tutorial, just found your blog, really nice and helps me a lot learning to use Inkscape and GIMP, keep up the good work!
November 8, 2008 at 12:57 am
Vyoma
Thank you, Jani!