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  • Software: GIMP / Photoshop (or even any other sketching tools)
  • Level: Advanced
  • Subject: Gogor - Giant Assassin

This would be another character for The Assassin Order - a personal project of mine. Check out the other two characters - Anwun and Kitar.

Concept

Assassin - Gogor - Part 1 - Concept study

There are times when The Assassin Order is faced with necessity of brute force for some quest it has taken. Those are the times when the skills of Gogor - the Giant Assassin - is called upon. His opponents repent when they think he is a simpleton - his war-hammer technique leaves no room for other thought than escape.

Assassin - Gogor - Part 1 - Hand Study

After a couple of thumbnail sketches, I study the different anatomical features until I am comfortable with it. Note that since he is a giant, I try to keep his anatomy around 9 to 10 heads tall.

Lineart

Once I am comfortable and decide on the pose, I work on the basics and get the pose anatomically correct.

Assassin - Gogor - Part 1 - Lineart - Basic Anatomy
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Assassin - Kitar - Part 5

  • Software: GIMP (or Adobe Photoshop)
  • Level: Advanced
  • Subject: Kitar - Potion Assassin

Starting off from where I left, I start to detail the different parts of the character.

Details

Assassin - Kitar - Part 5 - 15 - Detailing the bottle

Using the palette from the last part, the mid tones are painted in the bottle. Note that I plan to make this bottle quite a bit more opaque than the earlier study - Painting A Potion Bottle.

Assassin - Kitar - Part 5 - 16 - Detailing face
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Assassin - Kitar - Part 4

  • Software: GIMP (or Adobe Photoshop)
  • Level: Advanced
  • Subject: Kitar - Potion Assassin

Just some intermediate screenshots on the progress of this project.

Mid-tone Rendering

Assassin - Kitar - 13 - Midtone rendering
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Assassin - Kitar - Part 3

  • Software: GIMP (or Adobe Photoshop)
  • Level: Advanced
  • Subject: Kitar - Potion Assassin

In the last part, I was done with setting the color palette and creating the flats for this project. Taking time on the color palette, and creating the flats layer with patience goes a long way in making the painting process easier and much more fun.

Painting

Assassin - Kitar - Part 3 - 8 - Painting

After making the copy of the Flats layer and renaming it as Painting, I start taking the lighter shades of the different parts and start fleshing out the shape. To do this, I use a large round brush with pressure sensitivity on the color and opacity.

Assassin - Kitar - Part 3 - 9 - Painting
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